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Course Description

This course will walk students through the creative process of concept development, design and prototyping a mobile application. The audience for this class includes, but is not limited to: entrepreneurs, business students, computer science/programming majors, advertising students, and anyone interested in design thinking and creative problem solving. Students do not need any prior design knowledge, though some basic Adobe Photoshop skills would be helpful. The course will work through the creative process of identifying a problem, conducting research, brainstorming a solution, studying the user experience, creating a wireframe and executing many iterations to design a working prototype. This course will not involve the actual development of the app. After engaging in group brainstorming and concept development sessions, students will understand how group work can help them arrive at the best possible solution for a problem. User experience exercises investigate how a user interacts with a product to create a positive experience. Wireframe exploration and design iterations will establish an overall plan for the mobile app. A study of color, composition and typography will also enhance the visual execution of the app. The final apps will be created as working prototypes.
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