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Course Description

Games are increasingly recognized as a tool that can serve many business purposes beyond entertainment. This course provides a general introduction to what goes into the design and development of both video and analog games, with a particular focus on the use of games outside of consumer entertainment. By completing this course, you can take the first steps into understanding game design and how it can be applied in your field.                                    

Course Outline

Unit 1: What Makes a Game?
Unit 2: Essentials of Design
Unit 3:  Game Design: Solo and In Teams
Unit 4: Serious Games & Gamification 
 
For more information click here.                                                                                                                                        

Notes

Instructor: Jean Haefner                                                                                                                    

Applies Towards the Following Certificates

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Section Title
Introduction to Game Design
Type
Online, self paced
Dates
Sep 02, 2025 to Sep 26, 2025
Delivery Options
Course Fee(s)
Section Notes
  • Instructor: Jean Hafner
  • Course Format: Virtual, self-guided.
  • Course Duration: September 2-26, 2025
  • Access to Course: An invitation into the online classroom will be emailed to you typically the Wednesday prior to the start of the course. If you haven’t received the invite by the following morning, you can forward the confirmation email to info@ugotclass.org for a prompt resend.